Modules for Voltage Modular
Proving that red and green really do clash with purple.
Transporter unifies the various different methods of play/stop control on sequencers, piano rolls and other stuff. Some use a gate signal that is high for Play and low for Stop. Others have separate play and stop trigger inputs, and things like the Mighty Piano Roll have a single input trigger that toggles the Play/Stop state on each trigger.
Transporter accepts and generates all of these signals, as well as having handy play and stop buttons of its own. It's particularly useful when using Voltage Modular as a standalone program rather than driving it from a DAW.
A standard trigger input. A positive edge on this input will toggle the play state between play and stop.
A standard trigger input. A positive edge on this input will start the transport playing if it is not already doing so.
A standard trigger input. A positive edge on this input will stop the transport if it playing.
A gate input. A high (5V) signal on this input will play the transport, a low (0V) will stop it. This input takes priority over the others. If anything is connected here then the other three inputs are ignored and the play/stop buttons are disabled. You can drive this from the keyboard gate signal if you want sequences to only run when you are playing notes. You can also drive it from the output of the Mighty Piano Roll and use this module to "convert" the signal for other sequencers.
A standard trigger output. Sends out a short positive pulse whenever the play state changes. This is the signal required by the Mighty Piano Roll, amongst other things.
A standard trigger output. This sends out a short positive pulse whenever play starts. Connect this to "Start" on the Cherry Audio sequencers.
A standard trigger output. This sends out a short positive pulse whenever play stops. Connect this to "Stop" on the Cherry Audio sequencers.
A gate output. This is high (5V) when playing and low (0V) when stopped.
These can be used as the master play/stop controls.